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The Tahoe Triple Marathon (3 x 26.2) Group

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Janie Tossie
Janie Tossie

Honestly, game dev is such a wild ride! I just read this article about Naughty Dog and how they handle crunch time. It’s kinda crazy how much pressure there is to make these awesome games. Like, we all love the final product, but hearing about the stress developers go through is a bit unsettling. It makes me appreciate the effort behind our favorite titles even more. If you’re curious about how this all works, check out this piece on Video game production. What do you all think about crunch culture in gaming? Should companies change their approach? I’d love to hear your thoughts!

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